eSports? What better way to begin than introduce the biggest contender on the block?
The only sport in the world where you don’t have to move (probably).
electronic sports, eSports, e-sports, competitive (video) gaming, professional (video) gaming or pro gaming is a form of competition based on electronic gaming systems. Millions of solo players and teams as well, take part in multiplayer competitions, and only the pro gamers come out on top!
This isn’t to be taken lightly
eSports is expected to be a BILLION DOLLAR industry by 2018 and the prizes for the gamers taking part can be HUGE.
The most common games types within eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments like The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Championship Series, and the Intel Extreme Masters live broadcast the competition, prize money and even REAL salaries to competitors.
How Mainstream has eSports Become?
eSports is even being considered for the next Olympics and will have a trial run at the Asian games! eSports will be going to the Olympics its now just down to a question of WHICH eSporting Games will make the cut!
Who knew gaming could ever be taken so seriously right? And how much does your mum regret telling you to go outside and play with “real friends” now?
Although organized online and offline competitions have long been a part of video game culture, participation and spectator-ship of such events have seen a large surge in popularity from early 2010. While competitions around 2000 were largely between amateurs, the professional competitions and growing viewership now supports a significant number of professional players and teams, and many video game developers now build features into their games designed to facilitate such competition.
RELATED: HOW TO BECOME A PRO GAMER
Its worth noting that its not all about Dota or Counter Strike too… It was only recently that a MOBILE APP won an eSports Award! so think big, if you can play the game against somebody else you’ll probably find that theres at least a small community somewhere in the world taking the competition to the next level.
In 2013, it was estimated that approximately 71.5 million people worldwide watched competitive gaming online. The increasing availability of online streaming platforms like Twitch.tv, became central to the growth of eSports competitions.
Still doubting how seriously geeks are being taken?
South Korea has legit established a number of eSports organizations, which have licensed pro gamers. LICENSED! Along with South Korea, most competitions take place in Europe, North America and China.
Sources – the general internet, Wiki, and the tournaments linked above (March 2017)