The British Academy of Film and Television Arts (BAFTA) presented its second-ever esports award and to many peoples surprise the mobile game Clash Royale won, beating some of the most popular and fastest-growing esports titles in the world.
What is Clash Royale?
Clash Royale is a freemium mobile strategy video game developed and published by Supercell. The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. The game was released globally on March 2, 2016. – Wikipedia
The accolade they won was the eSports “Audience Award” the most surprising thing is that they where up against the likes of League of Legends (LoL), Counter-Strike: Global Offensive (CS:GO), Dota 2, and Overwatch. Clash Royale is a popular mobile game but the size of its competitive events (yes they exist) is irrelevant in comparison to the other nominated games, most of which sell out entire arenas around the world.
How Did They Win?
Clash Royale won its BAFTA through an online vote that anyone could participate in. Which literally means the entire audience who says they cant believe Clash one, just didn’t vote for the titles they wanted to win! Poor form eSports community, poor form.
What do you think? Should the mobile app have even been entered for the award?